Flying Whenever a player casts a spell, if it isn't that player's turn, choose one — • Put a +1/+1 counter on Vision. • Vision phases out. (Treat him and anything attached to him as though they don't exist until your next turn.)
Near Mint - $0.80
Lightly Played - $0.60
Moderately Played - $0.60
Heavily Played - $0.50
Damaged - $0.40
Near Mint Spanish - $0.80
Lightly Played Spanish - $0.60
Moderately Played Spanish - $0.60
Heavily Played Spanish - $0.50
Damaged Spanish - $0.40