Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Near Mint - $0.50
Lightly Played - $0.40
Moderately Played - $0.40
Heavily Played - $0.30
Damaged - $0.30
Near Mint Spanish - $0.50
Lightly Played Spanish - $0.40
Moderately Played Spanish - $0.40
Heavily Played Spanish - $0.30
Damaged Spanish - $0.30