Ice Fusion (As an additional cost to play Encase, you may reveal an Ice card from your hand.)
Deal 3 arcane damage to any target. If Encase was fused and deals damage to a hero, freeze that hero and all equipment they control until the start of your next turn. (A frozen object can't be played or activated.)
Near Mint - $0.60
Near Mint Spanish - $0.60
Lightly Played - $0.50
Lightly Played Spanish - $0.50
Moderately Played - $0.40
Moderately Played Spanish - $0.40
Heavily Played - $0.40
Heavily Played Spanish - $0.40
Damaged - $0.30
Damaged Spanish - $0.30