(Aura's stay in the arena until they are destroyed.)
Go again
When Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost 3 or greater, draw a card.
At the beginning of your action phase, destroy Blessing of Deliverance then reveal the top 2 cards of your deck. Gain 1{g} for each card with cost 3 or greater revealed this way.
Near Mint - $0.20
Near Mint Spanish - $0.20
Lightly Played - $0.20
Lightly Played Spanish - $0.20
Moderately Played - $0.20
Moderately Played Spanish - $0.20
Heavily Played - $0.20
Heavily Played Spanish - $0.20
Damaged - $0.10
Damaged Spanish - $0.10