(Gain the next level as a sorcery to add its ability.) At the beginning of your first main phase, mill a card, then exile a card from your graveyard at random. You may play the exiled card this turn. {1}{R}: Level 2 Whenever one or more cards leave your graveyard, this Class deals 2 damage to each opponent. {1}{R}: Level 3 Spells you cast from anywhere other than your hand cost {2} less to cast.
Near Mint - $0.80
Lightly Played - $0.70
Moderately Played - $0.60
Heavily Played - $0.50
Damaged - $0.40
Near Mint Spanish - $0.80
Lightly Played Spanish - $0.70
Moderately Played Spanish - $0.60
Heavily Played Spanish - $0.50
Damaged Spanish - $0.40