Freerunning 2R (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Near Mint - $1.00
Lightly Played - $0.80
Moderately Played - $0.70
Heavily Played - $0.60
Damaged - $0.50
Near Mint Spanish - $1.00
Lightly Played Spanish - $0.80
Moderately Played Spanish - $0.70
Heavily Played Spanish - $0.60
Damaged Spanish - $0.50
Foil Prices
Near Mint Foil - $0.30
Lightly Played Foil - $0.20
Moderately Played Foil - $0.20
Heavily Played Foil - $0.20
Damaged Foil - $0.20
Near Mint Foil Spanish - $0.30
Lightly Played Foil Spanish - $0.20
Moderately Played Foil Spanish - $0.20
Heavily Played Foil Spanish - $0.20
Damaged Foil Spanish - $0.20