As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival.
Near Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Spanish - $0.10
Lightly Played Spanish - $0.10
Moderately Played Spanish - $0.10
Heavily Played Spanish - $0.10
Damaged Spanish - $0.10
Foil Prices
Near Mint Foil - $0.30
Lightly Played Foil - $0.30
Moderately Played Foil - $0.30
Heavily Played Foil - $0.20
Damaged Foil - $0.20
Near Mint Foil Spanish - $0.30
Lightly Played Foil Spanish - $0.30
Moderately Played Foil Spanish - $0.30
Heavily Played Foil Spanish - $0.20
Damaged Foil Spanish - $0.20