While you have a Digimon or Tamer with the [ADVENTURE] trait on the field, you can ignore this card's color requirements.
[Main] [Draw 2]. (Draw 2 cards from your deck.) Then, place this card in the battle area.
[All Turns] When any of your level 5 or higher Digimon would leave the battle area, [Delay]. (By trashing this card after the placing turn, activate the effect.)
• You may play 1 level 5 or lower Digimon card with the [ADVENTURE] trait from your hand without paying the cost.
Near Mint - $0.20
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Spanish - $0.20
Lightly Played Spanish - $0.10
Moderately Played Spanish - $0.10
Heavily Played Spanish - $0.10
Damaged Spanish - $0.10