(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/1 white and black Inkling creature token with flying. {1}{B}: Level 2 Whenever you lose life for the first time each turn, put a +1/+1 counter on target creature you control. {2}{B}: Level 3 At the beginning of each end step, if a modified creature died under your control this turn, create a 2/1 white and black Inkling creature token with flying. (Equipment, Auras you control, and counters are modifications.)
Near Mint - $0.60
Lightly Played - $0.50
Moderately Played - $0.50
Heavily Played - $0.40
Damaged - $0.30
Near Mint Spanish - $0.60
Lightly Played Spanish - $0.50
Moderately Played Spanish - $0.50
Heavily Played Spanish - $0.40
Damaged Spanish - $0.30