Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Near Mint - $0.30
Lightly Played - $0.20
Moderately Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Spanish - $0.30
Lightly Played Spanish - $0.20
Moderately Played Spanish - $0.20
Heavily Played Spanish - $0.20
Damaged Spanish - $0.20