Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.)
Near Mint - $2.30
Lightly Played - $1.90
Moderately Played - $1.60
Heavily Played - $1.40
Damaged - $1.20
Near Mint Spanish - $2.30
Lightly Played Spanish - $1.90
Moderately Played Spanish - $1.60
Heavily Played Spanish - $1.40
Damaged Spanish - $1.20