Instant - Destroy Heat Wave: Phoenix Flames you control gain +1{p} until end of turn.
Quell 1 (If your hero would be dealt damage, you may pay {r} to prevent 1 of that damage. If you do, destroy Heat Wave at the beginning of the end phase.)
Near Mint - $0.10
Near Mint Spanish - $0.10
Lightly Played - $0.10
Lightly Played Spanish - $0.10
Moderately Played - $0.10
Moderately Played Spanish - $0.10
Heavily Played - $0.10
Heavily Played Spanish - $0.10
Damaged - $0.10
Damaged Spanish - $0.10