Ward 2 (If your hero would be dealt damage, prevent 2 of that damage and destroy Sigil of Protection.)
At the beginning of your action phase, destroy Sigil of Protection.
Near Mint - $0.10
Near Mint Spanish - $0.10
Lightly Played - $0.10
Lightly Played Spanish - $0.10
Moderately Played - $0.10
Moderately Played Spanish - $0.10
Heavily Played - $0.10
Heavily Played Spanish - $0.10
Damaged - $0.10
Damaged Spanish - $0.10