At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Near Mint - $10.20
Lightly Played - $8.20
Moderately Played - $7.10
Heavily Played - $6.10
Damaged - $5.10
Near Mint Spanish - $10.20
Lightly Played Spanish - $8.20
Moderately Played Spanish - $7.10
Heavily Played Spanish - $6.10
Damaged Spanish - $5.10